8-Bit Faction Reviews – Tokyo Gore Police part 3

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Final part of this anniversary review. Hope you guys like , and will hopefully be back with some more in the next year. Keep on truckin’.

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8-Bit Faction Reviews – Tokyo Gore Police part 2

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PAAAAAAAAAAAAAAAARRRRRRRRRRT 2,  me-harties.

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8-Bit Faction Reviews – Tokyo Gore Police

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Its CREATIVE FAILS 1 year anniversay week! So, a special occasion calls for a special review! 8-bit chris takes you on a walk through of one of his favourite Japanese films. Enjoy :)

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FPS Creator 1.17 – Now you’re talking!

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I remember the weekend I purchased FPS Creator v1 very well. I spent many hours fiddling with the script system and trying to make a convincing urban setting. To me FPS Creator always felt very “open”, giving you the tools to experiment with your own logic scripts and behaviours.

People’s expectations were high, a steady flow of feature requests mounted as users wanted to act upon the inspiration they draw from modern releases.

Fast forward to the present and FPS Creator v1.17 is released. Don’t let the rather meagre version number fool you, this 70.6 MB update offers a huge list of updates. Bloom, particle decals and new “Dark AI” are but a few of the features that are now free to owners of FPS Creator.

FPS Creator 1.17 - Example of bloom and particle effects

FPS Creator 1.17 - Example of bloom and particle effects

Having made the jump to version 1.17 from a very old version, I think the difference is staggering. Of course it’s not just the new features and visuals that have benefited, the general stability and speed of the program seems to have been improved upon as well.

If you pushed FPS Creator aside due to previous frustrations, I urge you to reinstall, download the latest update and give it another whirl. I certainly believe you’ll be surprised at the new tricks this powerful games engine can produce, and who can argue at a £32.99 price tag ?

Download the FPS Creator v1.17 update from The Game Creators website.
It’s game making time!

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Animation with InDesign CS5

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So I’ve recently purchased the upgrade edition of InDesign CS5. A feature I am definitely having fun with is the new Animation and Timing panels, finally it seems that Flash has fallen into the hands of the designer once more.

I loved Flash back in the days of ActionScript 2.  Where button actions were simple to create and a slideshow could be generated with only a few trials and errors.  When ActionScript 3 arrived I was blown away by how strict and formal the language had become, instead of writing a basic onClick() action I had to “register an event listener”.  I’m not complaining though, Flash was making a natural progression to cater more for developers and those wishing to create more than a gimmicky slideshow.

Now it seems that Flash is forming a staple part of InDesign, the animation above was solely created in InDesign.  Interactive elements are also easy to implement (e.g. click on the 8-bit Chris in the above animation).  Many hard core InDesign fans have expressed a dislike for this move into interactive animation, InDesign has always been associated with design for print.  Personally, I’m very excited at the prospect of creating an animated PDF magazine or being able to quickly produce a flashy banner advert.  Cheers Adobe.

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8-Bit Chris Pics of the Internet – The StreetFighter Years

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Go on a journey way back in time – to the 90′s with a host thats far greater than charlie brooker.

part2:  http://www.youtube.com/watch?v=v1uBXHE_SWU&feature=related

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Macro lens photography featuring Duke Nukem

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I recently purchased a rather nice macro lens from Graham for my Nikon D60,  I’ve always wanted to take some extreme close ups and detailed shots of smaller objects. This lens certainly gave me the ability to fulfil my wish.

After attaching the lens I found myself looking at a blurry watch on the table, despite turning the lens clockwise and anticlockwise I couldn’t seem to get a focus.  I took a step forward and suddenly… Woah!  The watch was crystal clear and dominated the whole of my view finder.  I realised the significance of distance between the camera and subject and how shallow the depth of field was through the view finder.

Through using a tripod and reducing the aperture size I was able to gain a more wide spread focus, I was soon getting to grips with it.  Now I find myself looking around the house for anything to photograph.

A photograph of a pocket watch using a macro photographic lens

Pocket watch

With the pocket watch photograph above, I was amazed at the contrast of focus which can be obtained over a few centimeters.  This photograph is begging to have a column of text placed over the blurry right hand side.

More contrast in focus is seen in the below photograph, as modelled here by everyone’s favourite videogame hero, Duke Nukem.

A photograph of a Duke Nukem action figure using a macro photographic lens

Duke Nukem action figure

And lastly I want to demonstrate how even objects that share a relatively similar distance from the lens can also be pin pointed and brought into focus, leaving their neighbouring objects blurry:

A photograph of pencils taken using a macro photographic lens

A row of pencils

I love this lens, I find myself analysing the most mundane objects, wondering how I can bring them to life in a photograph!  My next ambition is to photograph some insect life… Well, it doesn’t have to be alive does it?  I wonder where I left that rolled up newspaper ?

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The Video Game

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A rather amusing and interesting look at various aspects of the video game, here, now, then and elsewhere. Enjoy. (Part 1 of 5).

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Deus Ex 2

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A classic game available at Amazon for a crazy £2.99! (PC version). If you missed this when it came out, seriously, go get it now!

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obituaries

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R.I.P Alex ‘Hurricane’ Higgins. Died at 61 following a long battle with throat cancer. True Legend

18 March 1949 – 24 July 2010

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